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Character Rig and Animation

PROJECT BREAKDOWN

Character Rig and Animation

I have decided I want to contribute a little to the motion design community. That’s why I have created a character rig project breakdown in my spare time. Animating a character involves a lot of planning and preparation. I wanted to show my process step by step. I hope other motion designers can learn something new or maybe compare my workflow with theirs. On the other hand, it might help a potential client to understand better the process behind a project involving character animation.

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Klemen Vadnjal

  • from Izola, Slovenia; based in Lisbon, Portugal
  • BA Graphic and Interactive Communication,
    University of Ljubljana

 

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